|North Chunk:||Ocean Watch|
|West Chunk:||Ridge of Memories|
|South Chunk:||Three Rivers Village|
|East Chunk:||Ruins of Trengal Keep|
|Closest Riftway:||Three Rivers Village|
|Detailed Graphic:||click here|
The village of Tursh is the largest rural settlement on Thestra. Located in the heartland of the Northern Plains, Tursh is regarded as a sprawling farming community with a well known arcane academy. Aside from the expanse of the residential section Tursh boasts a large Inn, mercantile row, two large crafting halls, a monastery, the arcane academy and the Western Watch Barracks. Running quietly through town is the frigid North River which originates from the snow pack in the Widows Veil Peak Mountains to the west. The river provides ample water for the area's vast farming and refining industries.
The local inhabitants arrive here to train, craft, and socialize with adventurers from all over the Northern Plains. Tursh is a stone's throw away from Rindol Field, the home of the Halflings, and both communities share a peaceful and mutually beneficial coexistence. Guards at the Western Watch Barracks are called upon to protect both Tursh and Rindol Field alike.
Lately things have descended into chaos as the academy has been overrun by strange fiends; the likes of which have never been seen before. Dark magic now encompasses the academy tower and seems to be radiating outward through the soil. There have been sightings at the local graveyard of the recently deceased coming back from the dead. Worse still, as if living redcaps weren't nuisance enough, they too are rising from their graves seeking to cause havoc on the community.
|RUJGUM THE CARVER|